ORLANDO, Fla. -- Profiting from the video game business has become a lot harder in the last two to three years.
Once, it was a simple category and supermarkets with video departments made good money renting 8-bit games. Then came the two incompatible 16-bit systems, and there were three types of software to buy. Now there are three advanced-generation platforms -- all incompatible -- while games for the older systems still rent occasionally. In addition, retailers must consider the sa