LOS ANGELES -- While interactive entertainment is still a young business, the typical video game consumer is getting older.
A survey by the Interactive Digital Software Association, Washington, found that a substantial number of game users and buyers are over 18 and a bigger number than expected is female, said Carolyn Rauch, senior vice president. Rauch spoke at a seminar during E3, the Electronic Entertainment Expo, held here recently. IDSA runs E3. "The numbers we got back on the a